
I finished Star Wars the Force Unleashed, and much to my discontent my early impression was correct. The force unleashed is in no way a good game, although it has lovable elements they are quickly buried by a vast amount of game faults. Before I get into the nitty-gritty however, let me explain a little bit about the game.
Star Wars the Force Unleashed is a 3d third person action game in which you play Darth Vader’s secret apprentice. The game takes place on a variety of planets set in the Star Wars universe. If you’re a Star Wars fan this game will be sure to please you at least with the amount of genuine Star Wars characters they included in it (Leia, Vader, The Emperour etc…). Through out the game you will find yourself slicing and ‘forcing‘ your way through hordes of enemies as you progress through 10 levels (the game will take from 6-10 hours to beat).
As you progress through the levels your character will gain experience causing him to level up. The leveling up process allows you to allocate points to three different categories of stats; Powers (teaches and strengthens your characters force abilities), Combos (teaches your character new combos), and Talents (various stat effects such as defense, health, force recharge, etc). Although leveling is required to make a playable character as you play through the game you needn’t be concerned with grinding. In my own experience I created the type of character I wanted with ease, such ease that by the end of the game I had started allocating points to things that I didn’t want just to use my extra points up.
The game is most comparable, in my own recollection, to Devil May Cry in terms of play style (you go around and kill things, get abilities, go kill more things, rinse and repeat…).
Okay now on to the veggies and dip of the review.
“I am digging the story so far. Too bad about the game though.” Jwac
This sentiment mirrors mine exactly. This is exactly what I was thinking when I was playing through the game. “I’m interested in the story but man this game is bad”, and although the story is good one of the reasons it is so good is because its Star Wars and I’m honestly bias towards it. By acknowledging this right off the bat, if you’re not interested in the Star Wars universe this game will lose its most appealing aspect.
I’m just going to come straight out and explain the weaknesses of the game first (end with positive :D)! As there are so many, in order to save reading time, I’m just going to list them with a brief description.
Weaknesses:
- Camera: Its simply nonsense, it moves too slow and has a limited range of motion, making it very difficult to look around in tight corridors and during heated combat. Often when you’re fighting you’ll find it focusing on completely irrelevant things for the duration of the battle. When you need it to be far away its often close, and when you need it close its often far away. Overall the feeling you’ll get is that you are constantly trying to pry the camera to observe your surroundings.
- Combat Problems:
- Lock on problems: Lock on simply doesn’t function. Sometimes your lock on will just cancel for no reason, as well it constantly misbehaves locking onto the most irrelevant objects. It is very common that even on a one on one battle when there is nothing else to lock on, you’ll attempt it and it will lock onto nothing rather then the enemy.
- Lagged input: The game feels slow and delayed. Often you’ll input a command and find yourself double inputting because you didn’t think the move registered just to do the full input a moment later.
- Slow speed: You’ll find that there is frequent stopping in combat, often certain moves will cause you to stop unable to move, block, or attack for a second. The lightsaber combos as well move at a snails pace. If the game was played at 1.5 speed it would be much more exhilarating.
- Knockdown: Certain attacks will stun or knock you down. Often you’ll get knocked down and stunned into a series of attacks in which your entire life bar will be depleted. This is as your character can take a full 3 seconds to get up.
- Attack Guidance: Your attacks are crazy, as they seem to have a mind of their own (a mind heavily under the influence at that). I have experienced many moments when all a sudden my character decided to strike in a different direction to either who I was locking on to or who I was charging at out of lock on.
- Delayed Damage Response: Sometimes it will take a second or two for your damage to register. What this means is you’ll land a combo that should have killed the enemy you are attacking, rather then die immediately they will go on as if nothing has happened before momentarily dropping dead.
- Finisher Sequences: The sequences feel surreal and out of place, this is as other enemies will not appear in the foreground or background when you’re attempting them. As so you’ll be surrounded by enemies in an intense battle, however once you initiate the finisher all of a sudden the battlefield is tranquil as you destroy your one enemy (don’t worry the enemies are still there, they’ll magically pop right back in after the finisher)!
- Graphical Hitches: There are various graphical problems such as texture pop in, as well as light and sound effects getting stuck (your lightsaber glows like its being thrown while it rests in your hand, as the sound effect continues on until your next use).
- Get Stuck: Quite often you’ll find that your character will get stuck on small ridges and sometimes ‘invisible’ objects. This makes the combat more frustrating, as you will often get stuck interrupting the forward movement of your combos and or dashes.
- Cinematics:
- All Your Customization For Naught: Your chosen costume and lightsaber colour do not appear in cinematics.
- Am I Having A Seizure?: Often the cuts to the cinematics are abrupt pulling you away from the gaming experience and reality (you’ll be sliding down something jedi/sith style when all of a sudden a loading screen flashes abruptly in front of you. A moment later it flashes back to your stunt double and onward to the cinematic).
- Did I Just See That?: You will often be flashed a quick image of your character standing in the same spot they were before the cinematic, before a loading screen quickly covers the obvious blunder.
- Presentation & Organization: The menus are horrible. Although the game has a reasonable amount of content it doesn’t present it in a suitable manner making even the menu navigation experience awkward.
- Loading:
- Slow Down: In game slow down is relatively common.
- Too Much For Too Little: The loading within the menus is ridiculous, especially in light of what the game is loading (this is most noticeable when customizing your character as well as when doing training simulations).
- Little Sense of Exploration: You’re guided. Constantly when you attempt to peek around a corner or jump around what looks like a hidden edge you’ll die, and are left frustrated and unrewarded.
- Limited Lightsaber Customization: There are only eight crystals that modify its abilities/stats, and only seven different colour variations. In comparison to games like KOTOR this is a joke.
- Randomness:
- Stuff Blows Up: Sometimes stuff just blows up and breaks for no apparent reason.
- People Die: Stress seemingly is a leading killer of storm troopers, people will just drop over dead for no reason.
Despite all these weaknesses, it didn’t do all bad though.
Strengths:
- Story: This is a great addition to the Star Wars universe.
- Good Checkpoints: The game is glitchy and you’re bound to die a lot, but be happy knowing that there is always a nearby checkpoint to respawn at. As well you keep your experience from your failed attempt. This makes the bad game play seem slightly more bearable (I sense an MMORPG element).
- Broken Glass: The glass just looks so pretty to me!
- Costumes: There is a new costume for every level, as well as various costumes you can unlock depending on how you complete the game.
Overall, if you can tell, the game wasn’t the best experience. As a matter of fact the game really was, to me at least, a waste of time. However saying this, it would truly be a lie to say that this game had no good experiences. There are definitely some cool elements that a Star Wars fan would enjoy (such as the story), and a layperson could appreciate (pretty broken glass and chaotic explosions). I think in general this game will truly be enjoyed by hardcore Star Wars fans, but this says little about the game and more about the fans. I myself love star wars, but find this game only worth owning out of a misplaced desire of needing to complete the universe. The developers really failed in making what they promised and what I believe they initially intended to.
There is one huge blunder however I believe this game has made. Although because it is strictly personal preference (and perhaps philosophically) based I will not include it in this review, and rather include it in a separate post tomorrow. Remember to come back and check it out!
Rating: Play at a friends house.
Star Wars Fanperson Rating: Rent it (or ideally watch the cutscenes on youtube).
Love: I really did enjoy skewering people with my lightsaber and then chucking them away. You can throw them sooo sooooo far!
Detest: Getting hitched on things, it happens too often. Very frustrating!
Bonus: Do you hate Jar Jar Binks? That’s a crazy question who doesn’t really! Anyhow in the game you eventually enter a room in which there are a variety of animal trophies displayed, in one of the corners you can find a Gungan frozen in carbonite (sweet sweet silence).
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